Is it easier to make a smaller deck, or is it easier to land on a wider board?
If you think that “easier” means “stupidly easy”, then it’s probably easier to make the larger boards flip. However, if you think that “easier” means “more comfortable,” then it’s probably easier to land on the smaller boards (unless you are very tall or very short).
In general, making something more versatile is supposed to be harder than making something less versatile. You can pass this test by thinking about a time when you have been able to do one thing and then another and have not been able to do the other thing. You can also pass this test by thinking about how much time you used to spend doing one thing and now spending the same amount of time doing another. As for the last part…
The skateboard industry is full of myths. Some of the most prominent are:
- “Wider skates go faster” – it’s a myth. It’s not hard to find a wide deck that goes really fast, but it’s hard to find one that goes really far and it’s also easy to find ones that are pretty much as wide as possible… and then there are some that go even wider than that!
- “Wider decks have more grip” -they do not. You can have a soft grip deck, but you don’t need a soft deck because you can always attach your own grip tape.
- Bigger is better when it comes to the size of your wheels. Bigger wheels on small frames will likely flip more than they would with larger wheels on larger frames – this only applies if you can switch between them easily (if you can walk, why would you need to bring your board with you?).
In this post we will look at why all these myths are wrong and what makes for a “good wider deck.”
This is a question that has been coming up quite a bit lately and I wanted to answer it in a way that is easy for people to understand.
The basic idea here is that it’s pretty hard to define the difficulty of any particular activity (for example, the difficulty of jumping on a skateboard). To do so requires a lot of data. The best thing to do is start with some research and then come up with an opinion.
While there are plenty of ways to define how difficult something is, perhaps the easiest thing in the world is to hit your head against a wall (which might be tough, but it isn’t extremely difficult; you don’t have to run off the nearest wall). In other words, you could say that jumping off a bridge would be easy (without providing any information), but extremely difficult (with information).
This makes sense because difficulties are primarily defined by subjective criteria. A judge can decide that a crime was extremely difficult: they would have needed more time than usual as well as extreme skill and training. It’s much easier for us, though, to consider our own situations: we can say “it’s really hard for me because I’m not very good at this activity and I need lots of practice…” or “it’s really easy for me because I’m good at this activity…”. Either way you look at it, it seems like just about anyone would agree that getting into touch with your toes on flat ground takes effort (and probably takes awhile), but doesn’t seem nearly as hard as landing on an object like an ice skater does when she performs her famous tricks. You don’t need any further evidence for this than looking at different people around you trying different things or taking different approaches. The same principle applies when discussing skateboarding – if you pull out all of your tricks-per-hour data, either you will end up agreeing with me or arguing against my point; if you don’t have enough data to make a judgment call, then there’s no reason why we shouldn’t both agree that it’s not very hard. This doesn’t mean we should stop measuring how hard something is though – we should continue making educationally sound comparisons between activities based on what we know about them (and also make sure we’re getting correct comparisons when talking about swimming vs surfing).
A wider board is, in theory, easier to ride because of the extra space available for your feet to land. In reality, it’s not much easier or harder than a regular board.
The main difference between a wider skater and a regular one is the thickness of the deck (which is sometimes as much as 2mm). A skateboarder’s feet are actually extremely vulnerable on a thinner deck. The thinner the deck, the more likely you are to fall and hurt yourself. If you’re worried about safety, then you should go with a regular skateboard instead of a wider one.
There are many ways to define difficulty, but it’s a big topic, and one which is often misunderstood. It’s really important to understand the difference between what you mean by “easier” and “more difficult.”
In this post I outlined some of the key features of success in skateboarding; I closed it with a discussion of how to measure difficulty:
- How do you measure difficulty?
- What are you trying to achieve?
- Which types of difficulty will you be measuring?
It turns out that there can be many different types of difficulty. Here are some examples:
Distance: How far away from the goal are you? For example, a mile is 1/4 mile (1/16th of a mile) and so on. You want to do this as accurately as possible for your purpose — for example, if you’re doing an indoor training session with an instructor, then you want them as close as possible so that they can teach effectively. But distance doesn’t necessarily have to be in feet or yards. For instance, a pinball machine might have one foot per ball on its playfield. So here we will consider distance in terms of how far apart two balls are from each other on the playfield.
Speed: How fast do you want your skateboard to go? If you want your board to go super fast, then 0 is probably not quite enough. In that case, half a deck per second (or half a deck every second) may be sufficient; as long as it goes quickly enough for your purpose — for example, if there is only one ramp in your park at any given time (and all ramps need constant maintenance), then 0 may not be sufficient. If there are multiple ramps (and all ramps need maintenance), then 0 may not be sufficient either; 1 ramp provides enough speed so that each ramp has its own speed limit (0 – 1). The point here is that we need to specify exactly what we mean by “fast enough” and “slow enough” — otherwise our results will become unreliable when we adjust our final results based on our input parameters (for example, if we increase our ramp speed slightly but make them smaller than they should be). If we don’t specify these things well enough here will result in unreliable results which can skew our conclusions!